![]() ![]() We make it easy for you, with this online course that teaches you step-by-step how to make the foundations of any good RPG combat system – from scratch. Role-Playing Games can be complex to create, with many interacting gameplay systems. The second part will focus on the inventory system and will be available as a separate course. ![]() This course is the first part in our RPG series. We recommend you take at least the first half of our Complete Unity Developer 2D or 3D, or equivalent, as a pre-requisite. ![]() This highly acclaimed RPG Core Combat Creator Unity C# Coding course was over 200% funded on Kickstarter, and is designed for intermediate users of Unity. * UPDATE September 2019: We have updated and improved the course using Unity 2018.3 based on feedback from our community. You should know your way round Unity 5’s editor.ĭescription of RPG Core Combat Creator: Unity C# Coding.Some familiarity with Unity’s APIs is helpful.You should be able to write basic C# (loops, conditionals, components, etc).Advanced game design, project management and code architecture strategies.health, damage, movement, attack speed, and more). Balance the player and enemy stats (eg.Make a detailed level with terrain, enemies, triggers, lighting, particles and props.Create pathfinding systems and patrol paths for enemies and NPCs.More advanced C# techniques such as interfaces, delegates, and co-routines.Create core combat mechanics for melee, ranged, and special attacks.Improve your C sharp, code architecture, game
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